#ifndef SCENELIGHTS_H_
#define SCENELIGHTS_H_

#include "model/lighting.h"

class SceneLights{
	public:
		void setLights(){
			//atardecer
			/*RGBAColor color(1.0f, 1.0f, 1.0f, 1.0f);
			Point position(300.0f, 600.0f, 1.0f);
			RGBAColor ambient(0.60f, 0.4f, 0.2f, 1.0f);

			Lighting::instance().createLight(position,color,ambient)->enable();*/
		}

		void timeStep(){

		}
};

#endif /* SCENELIGHTS_H_ */
